The Game

 

The VEX IQ Challenge – 2016/2017 “Crossover”

Game Information: (Link)

For 2016/2017 the VEX IQ B.C. League will compete in the following format(s):

  • Teamwork Challenge: Driver Controlled Robots – two-team alliance works together to score points (Standing VRC rules including ‘final’ rounds)
  • Robot Skills Challenge:  Driver Controlled Robot – one team scoring points with one robot (Highest placing team will win this challenge category)
  • Programming Skills Challenge:  Autonomous Robot Programming – one team scoring with one robot (Highest placing team will win this challenge category)

Optional:

  • STEM Research Project: Shared research on a STEM theme and its application to robotics (Judging panel will determine category winner)
  • The Design (Judging) Award is presented to a team that uses the Engineering Notebook to demonstrate an organized and effective approach to the robot design process, project and time management skills, and team organization. The winning team will be able to describe how they implemented an efficient and effective design process to accomplish their project goals.

In the event of a ‘tie’ for the Excellence Award, the determining factor will be based on additional ‘Optional’ component(s) completed by the team.  It is absolutely advantageous for teams to attempt as many optional components as possible.

The Game Manual: http://content.vexrobotics.com/docs/viqc-crossover/VEX-IQ-Challenge-2016-2017-Game-Manual-081616.pdf

One Page Description: http://www.roboticseducation.org/documents/2016/04/vex-iq-challenge-crossover-one-page-game-description.pdf

Field Appendix: http://www.roboticseducation.org/documents/2016/04/vex-iq-challenge-crossover-field-appendix.pdf

STEM Research Project

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